new races for you

NEW RACES

FAIERIES

Faieries are small winged humanoids about 1' to 1 1/2'tall. They are very nature oriented and have a good (if not slightly demented) sense of humor.They are pretty much like powered down big sprites.I'm not going to give any rules for them,only some suggested powers and weaknesses.

In my game faieries can fly for short periods of time suggested time is equal to their strength (or stamina if you use players option) divided by 3 in rounds.Faieries can also hide in natural surroundings as a ranger of equal level.Faieries also have a limited ability to cause a disaster or blunder such as making some one trip. the exact nature of the blunder is left up to the DM.Faieries also have infravison out to 60'.

Faieries may be fighters,druids,mages,and thieves.You can make up your own level limits if you use them.

DRAKKEN

The drakken are a race of evil elves.After the drow split from the elves another group of the drow split from the drow.These elves did not belive that the drow should live under ground.They took over a small plot of land and used very powerful magic to take the sunlight out of the area(They like their cousins the drow had a weakness of sunlight.).The drakken then went onto master more powerful evil magic,and became very powerful.This powerful magic also twisted their elven form,the drakken now appear as 4 1/2' tall humanoids with black skin.They would be as tall as normal drow if not hunched over and twisted.The drakkens hands are now more like claws than hands and their faces have taken on a more reptillian or evil look.

The Drakkens abilities include teleportation of upto 10 yrds 3/day and faeiry fire 3/day. The drakken can also turn invisible 3/day, but they must be in shadows to do so. After they turn they cannot leave the shadows or they become visible again, any shadow will do as long as full light dose not fall on them.

MORE TO COME LATER

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